The group spent some time investigating a bit more about the griffon’s possible assailant at the keep. They determined that the griffon was likely struck by that arrow before they even moved into the keep.
Lennie communed with Selune, and learned that Nidhogg has
a home. Her vision suggested that it is somewhere on Glass Island.
Halaema was prepared by the group for the arrival in Shel
Alari, so that she would look less “undead”.
Elenion created a code phrase (in case anyone tried to
impersonate her): “Where do bees live? Cat’s Cradle Farm.”
The group proceeded to Shel’ Alari, where Halaema for the
moment hasn’t arisen suspicion of the guards. She told them that the people
accompanying her were in her service, and had tasks to complete at the library
and market. The guards informed the group that they have 3 hours to complete everything
and leave.
Zannan, through some research discovered a few things
about Nidhogg:
1.
She wants to sever the connection
between worlds, so as to eliminate places where here enemies (the metallic and
gem dragons) can escape to.
2.
She concentrated efforts into
eradicating gem dragons first. One famous attack was the one on an emerald
dragon mother and her clutch of eggs, a massacre that resulted in the burning
of Cathrill 500 years ago.
3.
There are mentions of a ruby
dragon, which was the one most feared by Nidhogg. Little is known about this
ruby dragon, as there is no name mentioned for it, or any reason as to why
Nidhogg is so focused on it, but it is believed that this dragon potentially
holds the key to causing Nidhogg harm.
4. This book was signed with a series
of symbols, but not in any known language.
Zannan also looked for additional spell books.
Hazel found some basic information on drow and Yemoja (a
Goddess of renewal, healing, flow of life).
Meanwhile, Brandybuck and Elenion went to an outfit store
(The Outer Shell) to talk to some locals. While there, they met Elerod, a
half-elf young male with a very friendly disposition. He immediately offered
help to Brandybuck, so that he would get a coat that would make him more
accepted at the Golden Clover (the local tavern).
Brandybuck got a fancy coat with golden filigree, and
Elenion got a shawl, blue in colour, which changes from dark to light,
depending on how far from the ground it is placed.
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