Thursday, 19 May 2022

Session 45: Solas, Tanyth 17th

The group debated whether to proceed via ship or via land.

Zannan mentioned to his family that they are potentially going towards the dead fields so his father gave him 2 doses of Brilliant Colwort concoction, which halts the effects of corruption for 24 hours (reverses the corruption if taken 2 days in a row, and keeps it dormant if concoction is taken daily). This medicine is extremely rare.

Brandybuck and Vano go to the docks to find out more about the ship headed towards Multruvia. They speak to dockmaster Bodyn Ousath (a half-orc male). There’s news of increasing attacks on Sel’ Narr Keep: undead and other creatures coming from Carran and the Dead Fields.

Lennie scries on Hazel’s brother, and sees that he’s still alive, currently being held captive inside a cell in the lower portion of a ship. There appear to be two additional adults sharing his cell.

Once the ship finally arrives at the Cathrill docks, the party sees a heavily demoralized crew. The ship had taken some damage, and many crew left the ship, because it had been attacked by vampires and a mysterious sea monster. Much of the crew was also lost to corruption and thrown overboard. Without access to a cure, the healthy crew was afraid of contamination.

The group decided to go by ship and boarded “The Thassa”, captained by Danae.

In the middle of the night, the crew found themselves surrounded by “The City Fog”.

Thursday, 12 May 2022

Session 44: Sygmis, Tanyth 16

The party visited Zannan’s family home. Brandybuck asked for an outfit to be made by Zannan’s brother, Balixdor. Balixdor also expressed he wants to open up a shop in Menell Dilth, to put Arvandor Apparel out of business, because the owner is very unpleasant and mistreats people. Balixdor and Zannan’s mother Irina are also working on an embroidery design for the Twilight Wings. It will take about 2-3 days for the logo to be completed (or at least a first draft of it, for the group to approve).

The group decided to visit the Chapel to Yemoja. There, they met Enndolynn, the human Priestess of Yemoja, who told them what she knew about the temple sinking (a few months ago, but unsure exactly when or how quickly it happened, just that in the span of 2 weeks it was gone). Also explained that the temple used to have an enchantment that was somehow kept active by the priests. The enchantment kept the temple from sinking, as well as a bridge from land to the temple. Elenion made an offering to Yemoja (incense). Vano lit candles. Lennie communes with Selune and learns that priests in the temple are most likely dead. 

Party goes to talk to druids: at the forest’s edge they see two terrified kids hiding from a venom troll and 3 ogre zombies. Once safe, the halfling kids (Mary and Pip) told the party they saw a white bunny and a striped horsey here yesterday and wanted to see if they would come back, because they made some pretty flower crowns for them. 

The party then meets up again with the two druids, and they are transported towards the Circle of Yigdrasiil. 

Yigdrasiil is Guarded by the Protectors of Yigdraasil. They protect it from the offspring of the red dragon Nidhogg, intent on destroying the tree by gnawing at its roots. They protect the tree by a modified plane shifting spell that prevents anyone from approaching it (the only way in or out is via a modified transport by trees spell, which requires the caster to have a blodrur).

-        Sofriss (the Elder Prime of the Druids) has been scrying on the temple priests up until the moment of their demise. They were attacked by a creature of great power (a kraken). It appears the creature has been neutralized, however the temple sunk as a result of the extensive damage, and the last priests likely could not survive much longer after the battle. She cannot scry on any of the priests any longer, nor the location, since the temple has moved from its original location.

-        The druids know about the sahuagin at the lake, but they don’t know who their leader is. There seems to be a greater force at work, but any attempts to approach the temple have been unsuccessful due to the sheer volume of enemies.

-        The druids also mentioned the temple of Yemoja may have a portal to Necelia, and it could be what the enemy was after. This portal would require an amber orb made from the amber of Yigdrasiil. An alternative is planting the Yigdrasiil seed at the altar in the temple.

-        Concerns that the hag now has the amber (had been stolen by Nidhogg and given to the Drow Queen).

-        Concerns that there is something evil residing in the temple now. Something that may have brought in the Sahuagin.

-        Concerns that the corruption will advance further if nothing is done, but druids can barely spare any scouts, because they need their numbers to keep the enchantment going to protect Yigdrasiil.

-        The corruption of the lake itself is very dire to the forests surrounding it.

-        Druids mentioned there used to be people that lived underwater. They were good people, called “The children of Yemoja”, but haven’t been seen around since the Sahuagin took over the lake.

-        Druids will work on enchantments or items that could help the party in the temple quest.

-        The druids understand the need to protect family (when Hazel mentions her kidnapped brother), and assured the party that this matter is urgent, but not as urgent as saving the life of a child that’s in immediate danger.

-        The druids also offered to take the party to the edge of Alusfaenvandor forest, closer to Multruvia.

Long rest in Cathrill. Level up.

Session 78: Calamis, Ithronel 16

Nura notices Elenion’s Sapphire buckler. Scale used to make the buckler came from a Sapphire dragon named Paldret. Shield was crafted by one...